Roleplaying games are fun and educational, entertainment that is absolutely contrary to the brain-killing activities that pass for entertainment today. They are the antithesis of TV. Roleplaying is active and interactive, not passive; a group social activity, not solitary; creative and thought-provoking, not mind dulling; empowering, not disabling. But even more important, roleplaying activates a critical human process that has nearly been killed by overrationalization and materialism. Roleplaying is a way for humans to interact with our deep, hidden mythological selves. They are a way to feed our souls.

My Games and Gaming

I am a Gamer.

Not computer gaming, REAL gaming, the kind you sit down at a table to play with actual real people who are sitting across from you, and you can see them and hear them and even throw a half a cookie at them and itíll hit them because they are, you know, right there. I have been playing games all my life. I have been working in the gaming industry since 1975.

Take me right to the Pendragon page.
Take me right to the "What's New?" page for Pendragon.
Take me right to the Glorantha/Chaosium page.
Take me right to the "What's New?" page for Glorantha/Chaosium.

Contents

Companies
Roleplaying Games
Boardgames
Other Games
Interviews

Gloranthan Reflections

Other Game Stories
Games I Play


Companies

These are the game companies that I have formed and worked for. Look inside the links to see my thoughts, memories of their publication histories, reflections and tales.

I founded Chaosium in 1975. We incorporated as Chaosium, Inc. several years later. While I was president we were world famous for the artistic style and content of our games, and I am infinitely proud of our deeds during that period. I left in 1998.

I founded Issaries, Inc. in 1998 for the specific purpose of publishing games based on Glorantha. I am still publisher, though the company is now a license holder and the games are published by other companies.

Greg Stafford Pendragon is my latest venture, a small press, not-available-in-stores venture.

Roleplaying Games

These are roleplaying games that I have designed and co-designed. Look inside the links to see my memories of their publication histories and other tales. Look under the various company descriptions to see the corporate and technical details of their publication, etc.

RuneQuest, Designer, Developer
King Arthur Pendragon, Designer, Developer

Prince Valiant Designer, Developer

Ghostbusters
HeroQuest

Boardgames

These are board games that I have designed and co-designed. These links have my memories of their publication histories and other tales. Look under the company descriptions for the corporate and technical details of their publication, etc.
White Bear & Red Moon aka Dragon Pass, Designer, Developer

King Arthur's Knights Designer, Developer

Other Games

Merlin, Designer

Interviews

Here are links with various interviews done with me that are available online:
RPG.net Interview (2006)
Daedalus Magazine interview with Matt Snyder (2003)
Tentacles interview with Alexander Dotor (2003) - German
Tentacles interview with Alexander Dotor (2003) - English

[return to homepage]